Capcom has today announced that classic arcade game, Strider, will be making a come back in the form of a brand new game that will arive onto PC, PS3, Xbox 360, Xbox One & PS4 early next year.
For those unaware Strider is an an intense side-scrolling action platformer that was originally released into the Arcades and was relatively popular until Street Fighter arrived, since then many re-releases and sequels have been released with the latest re-release bing on the Wii’s Virtual Console.
In terms of this new game, which is being developed by Double Helix, Striders action begins in the expansive metropolis of Kazakh City, a mix of ornate Russian architecture and hard-edged futuristic high-rise buildings with sprawling energy cables and pipework. Players freely explore the city and beyond, gaining new abilities and items which in turn open access to a truly massive and expansive interconnected game world, some of which is displayed in the announcement trailer:
Capcom has also sent over a press release explaining exactly what this new ‘addition’ of Strider will have to offer:
Remaining true to its roots, Strider features the same franchise hallmarks of fluid, lightning quick combat and ground-breaking free-flowing traversal that inspired many of today’s third person action titles. Strider further builds upon this pedigree by endowing the player with a vastly expanded arsenal of moves and weapons to acquire and use, while slicing their way through a massive, interconnected and rich game world.
The year is Meio: 048, on an alternate dystopian future of Earth. The whole planet suffers under the oppressive, iron-fisted rule of the mysterious and omnipotent Grand Master Meio. An expert in sabotage and assassination, Hiryu is the youngest ever recruit to attain a Special A-Class in the hellish Strider training program, and is the only man capable of achieving the mission to eliminate Grand Master Meio.
Perform breakneck acrobatic jumps and mid-air flips while slicing through enemies with Hiryu’s indestructible ‘Cypher’, a plasma charged weapon that can take on a number of properties. Alternatively, use the climb sickle to gain the high ground, and hit them with a surprise Kunai attack, or call on support companions for some extra muscle when the going gets tough.
From cybernetic soldiers to immense bio-mechanical creatures, Strider’s varied enemy types guarantee unique and engaging combat challenges that will see players quickly utilizing their various weapons, items and skills to gain the upper hand. The addition of plasma cypher variations and ranged weapons, such as the Kunai, provide further depth to combat.
Strider is being developed by Double Helix Games in conjunction with Capcom and is scheduled for digital release early 2014.
Strider will be available on the PC, Xbox 360, Xbox One, PS3 and PS4 early next year, but for the meantime you can check out the seven minute long gameplay trailer.