Unity Announces Speaker Line-up for Unite Nordic Games Developer Conference

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Unity Technologies, provider of the Unity multi-platform engine and development tools, has today announced the line-up of speakers and panel discussions that will be available to attendees, at Unite Nordic on May 21st – 22nd, 2013.

Representing some of the hottest development talent from the Nordic region, the line up includes Jaakko Haapasalo and Mauricio Hollando from Rovio, Ragnar Tornquist from Red Thread, Thomas Lund from Full Control among many others. Unity Technologies founder David Helgason will also be on hand for the keynote to lend his perspectives and knowledge on Unity technology, game development, and the indie uprising.

Unite Nordic Speakers include:

Rock Pocket Games – Skjalg Sturlasson Mæhr – The studio behind Oliver and Spike will talk about how it is important not to lock yourself in a room when you try to create a game. They built a Unity User Group in Norway and know the benefits of having an invested developer community that is “in the know” while working on your own game.

Might & Delight – Johannes Wadin, Peter Stråhle and Anders Westin – Formed by the developers behind Bionic Commando Rearmed. Pid is Might & Delight’s take on retro platform adventure gaming. It’s also one of the first Unity-powered cross platform PS3/PC/XBLA games. Pid’s makers will spell out their game development philosophy.

Rovio – Jaakko Haapasalo and Mauricio Hollando – The creators of Angry Birds will share the story of Bad Piggies. The talk will take a close look at how Unity enables rapid iteration to discover interesting emergent gameplay where freedom and constraint are balanced.

Full Control – Thomas Lund – A long time member of the Unity Community and Studio CEO, producer and game, Full Control recently secured the IP to legendary Games Workshop board game Space Hulk. The talk will discuss how the small team has set about converting a beloved and iconic board game into a computer game.

Red Thread Games – Ragnar Tornquist – In the space of six months, Dreamfall Chapters – the sequel to The Longest Journey (1999) and Dreamfall: The Longest Journey (2006) – evolved a from crazy idea to a successful Kickstarter to an actual game, all with the help of Unity. Ragnar Tornquist will tell the story of how it happened.

BetaDwarf – Beta Dwarf will talk about their entrepreneurial venture and their Kickstarter success with Forced, a brand new gladiator combat-game, based on tactical cooperative 2-4 player gameplay either locally or online

2D Panel Discussion – Måns Olson, game developer from Mojang and Magnus ‘Gordon’ Gardebäck from local studio Simogo as well as a Unity Engineer will discuss their approach to designing 2D games in Unity.

Unite Nordic is designed to provide the strong European community of Unity developers with access to Unite-style learning and networking opportunities along with targeted regional development specific sessions.

The Unite Nordic, which takes place between the 21st – 22nd May 2013 and the Nordic Game Conference, which takes place on the 22nd – 24th 2013, at Slagthuset in Malmö, Sweden.